Shadows of Sugarland


Shadows of Sugarland is a Top-Down 3D Roguelike featuring procedurally generated dungeons made of sweet treats, various elemental spell attacks, and recipes that you can use to permanently upgrade your run.

Players can fight their way through the sweet but hostile Sugarland as its shadows close in on them, and conquer the sweet otherworld using varied strategy.

This version is limited to two stages and a limited selection of powerups/spells.

Lily created the procedural generation, as well as the player model and the floor and wall textures, as well as the spell and recipe system. She also made the music, sourced from a different game project, and some of the 2D art used within the game, such as the art for spells and recipes.